Class Mesh
java.lang.Object
eu.iv4xr.framework.spatial.meshes.Mesh
A simple container to store mesh-data. A mesh is basically a set of
convex-polygons/faces.
The array "vertices" contain the 3D locations/coordinates of the corners of
these faces. The index of this array can be seen as the id of a
corner/vertex. So if v is a vertex with index i, then vertices[i] specifies
the 3D location of v.
The field "edges" contains the set of edges over the vertices. When there is
an edge between vertex i and j, this means that they are connected. The
connection is bidirectional.
The field "faces" contains the set of faces that form this mesh.
- Author:
- Naraenda
-
Field Summary
-
Constructor Summary
-
Method Summary