Uses of Class
eu.iv4xr.framework.extensions.occ.BeliefBase.Goals_Status
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Uses of BeliefBase.Goals_Status in eu.iv4xr.framework.extensions.occ
Methods in eu.iv4xr.framework.extensions.occ that return BeliefBase.Goals_StatusMethods in eu.iv4xr.framework.extensions.occ with parameters of type BeliefBase.Goals_StatusModifier and TypeMethodDescriptionabstract int
UserCharacterization.desirabilityAppraisalRule(BeliefBase.Goals_Status goals_status, String eventName, String goalName)
Appraise the desirability of an event towards a goal.static int
EmotionRelatedFunctions.disappointment(UserCharacterization userModel, BeliefBase.Goals_Status goalsStatusBefore, BeliefBase.Goals_Status goalsStatusAfter, Goal g, Set<Emotion> emotionset, EmotionMemory ememory)
static int
EmotionRelatedFunctions.distress(UserCharacterization userModel, BeliefBase.Goals_Status goalsStatusAfter, Event e, Goal g)
static int
EmotionRelatedFunctions.EmotionFunction(UserCharacterization userModel, Emotion.EmotionType ety, BeliefBase.Goals_Status goalsStatusBefore, BeliefBase.Goals_Status goalsStatusAfter, Event e, String targetName, Set<Emotion> emotionset, EmotionMemory ememory)
static int
EmotionRelatedFunctions.fear(UserCharacterization userModel, BeliefBase.Goals_Status goalsStatusBefore, BeliefBase.Goals_Status goalsStatusAfter, Goal g)
static int
EmotionRelatedFunctions.hope(UserCharacterization userModel, BeliefBase.Goals_Status goalsStatusBefore, BeliefBase.Goals_Status goalsStatusAfter, Goal g)
static int
EmotionRelatedFunctions.intensity(UserCharacterization userModel, Emotion.EmotionType ety, BeliefBase.Goals_Status goalsStatus, Event e, String targetName)
Intensity function, for determining the initial intensity of an emotion towards a given target, when this emotion is triggered for the first time.static int
EmotionRelatedFunctions.joy(UserCharacterization userModel, BeliefBase.Goals_Status goalsStatusAfter, Event e, Goal g)
static int
EmotionRelatedFunctions.potential(UserCharacterization userModel, Emotion.EmotionType ety, BeliefBase.Goals_Status goalsStatus, Event e, String targetName)
Potential function is used to determine the raw initial intensity of emotion towards a given goal, when it is triggered by an event.static int
EmotionRelatedFunctions.satisfaction(UserCharacterization userModel, BeliefBase.Goals_Status goalsStatusBefore, BeliefBase.Goals_Status goalsStatusAfter, Goal g, Set<Emotion> emotionset, EmotionMemory ememory)