Uses of Class
eu.iv4xr.framework.extensions.occ.Event
-
Uses of Event in eu.iv4xr.framework.extensions.occ
Subclasses of Event in eu.iv4xr.framework.extensions.occMethods in eu.iv4xr.framework.extensions.occ with parameters of type EventModifier and TypeMethodDescriptionstatic intEmotionRelatedFunctions.distress(UserCharacterization userModel, BeliefBase.Goals_Status goalsStatusAfter, Event e, Goal g)static intEmotionRelatedFunctions.EmotionFunction(UserCharacterization userModel, Emotion.EmotionType ety, BeliefBase.Goals_Status goalsStatusBefore, BeliefBase.Goals_Status goalsStatusAfter, Event e, String targetName, Set<Emotion> emotionset, EmotionMemory ememory)abstract voidUserCharacterization.eventEffect(Event e, BeliefBase beliefbase)This method should model the semantic of an Event in terms of an update to the given belief-base.static intEmotionRelatedFunctions.intensity(UserCharacterization userModel, Emotion.EmotionType ety, BeliefBase.Goals_Status goalsStatus, Event e, String targetName)Intensity function, for determining the initial intensity of an emotion towards a given target, when this emotion is triggered for the first time.static intEmotionRelatedFunctions.joy(UserCharacterization userModel, BeliefBase.Goals_Status goalsStatusAfter, Event e, Goal g)static intEmotionRelatedFunctions.potential(UserCharacterization userModel, Emotion.EmotionType ety, BeliefBase.Goals_Status goalsStatus, Event e, String targetName)Potential function is used to determine the raw initial intensity of emotion towards a given goal, when it is triggered by an event.voidUpdate this Transition System state, upon receiving an event e.