Se Environment
class SeEnvironment @JvmOverloads constructor( val worldId: String, val controller: ContextControllerWrapper, val scenarioDir: String = DEFAULT_SCENARIO_DIR) : W3DEnvironment, AutoCloseable
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Constructors
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fun SeEnvironment( worldId: String, controller: ContextControllerWrapper, scenarioDir: String = DEFAULT_SCENARIO_DIR)
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Types
Functions
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open override fun moveToward( p0: String, p1: Vec3, p2: Vec3): WorldModel
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open fun registerInstrumenter(p0: Environment.EnvironmentInstrumenter): Environment
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open fun removeInstrumenter(p0: Environment.EnvironmentInstrumenter): Environment
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