CharacterMovement

@Serializable
value class CharacterMovement(val value: UShort)

Constructors

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fun CharacterMovement(value: UShort)

Types

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object Companion

Properties

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val direction: UShort
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val isCrouching: Boolean
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val isDead: Boolean
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val isFalling: Boolean
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val isJumping: Boolean
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val isStanding: Boolean
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val mode: UShort
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val rotation: UShort
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val speed: UShort
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val value: UShort