DataCameraBlockDefinition

fun DataCameraBlockDefinition(    definitionId: DefinitionId,     buildProgressModels: List<BuildProgressModel>,     type: String,     size: Vec3F,     cubeSize: CubeSize,     mass: Float,     mountPoints: List<MountPoint>,     public: Boolean,     availableInSurvival: Boolean,     enabled: Boolean,     components: List<Component>,     requiredPowerInput: Float,     requiredChargingInput: Float,     minFov: Float,     maxFov: Float,     raycastConeLimit: Float,     raycastDistanceLimit: Double,     raycastTimeMultiplier: Float)