Companion

object Companion

Functions

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fun clicks(mouseButton: MouseButton = MouseButton.LEFT, clickCount: Int = 1): List<FrameSnapshot>
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fun empty(): List<FrameSnapshot>
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fun fromDirection(compositeDirection3d: CompositeDirection3d, movementType: CharacterMovementType): FrameSnapshot
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fun fromRotationDirection(rotationDirection: RotationDirection): FrameSnapshot
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fun shoots(mouseButton: MouseButton = MouseButton.LEFT, clickCount: Int = 5): List<FrameSnapshot>