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G

g - Variable in class eu.iv4xr.framework.extensions.occ.Emotion
 
getEmotion(String, Emotion.EmotionType) - Method in class eu.iv4xr.framework.extensions.occ.EmotionAppraisalSystem
 
getGoal(String) - Method in class eu.iv4xr.framework.extensions.occ.BeliefBase.Goals_Status
 
getGoalsStatus() - Method in interface eu.iv4xr.framework.extensions.occ.BeliefBase
 
goal - Variable in class eu.iv4xr.framework.extensions.occ.GoalStatus
 
Goal - Class in eu.iv4xr.framework.extensions.occ
Representing a goal that is considered to be emotionally relevant for some emotion-aware agent.
Goal() - Constructor for class eu.iv4xr.framework.extensions.occ.Goal
 
Goal(String) - Constructor for class eu.iv4xr.framework.extensions.occ.Goal
 
Goal(String, int) - Constructor for class eu.iv4xr.framework.extensions.occ.Goal
 
goalName() - Method in class eu.iv4xr.framework.extensions.occ.GoalStatus
 
Goals_Status() - Constructor for class eu.iv4xr.framework.extensions.occ.BeliefBase.Goals_Status
 
goalStatus(String) - Method in class eu.iv4xr.framework.extensions.occ.BeliefBase.Goals_Status
 
GoalStatus - Class in eu.iv4xr.framework.extensions.occ
Runtime status of a goal, see Goal.
GoalStatus() - Constructor for class eu.iv4xr.framework.extensions.occ.GoalStatus
 
goalTowardsGoalRule - Variable in class eu.iv4xr.framework.extensions.occ.UserCharacterization
Representing a rule (actually, a combined set of rules) describing how the likelihood of a given goal affects the likelihood of another goal (consequence-goal).
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