DataMedicalRoomDefinition

fun DataMedicalRoomDefinition(    definitionId: DefinitionId,     buildProgressModels: List<BuildProgressModel>,     type: String,     size: Vec3F,     cubeSize: CubeSize,     mass: Float,     mountPoints: List<MountPoint>,     public: Boolean,     availableInSurvival: Boolean,     enabled: Boolean,     components: List<Component>,     respawnAllowed: Boolean,     healingAllowed: Boolean,     refuelAllowed: Boolean,     suitChangeAllowed: Boolean,     customWardrobesEnabled: Boolean,     forceSuitChangeOnRespawn: Boolean,     spawnWithoutOxygenEnabled: Boolean,     wardrobeCharacterOffsetLength: Float)