Navigation

interface Navigation

Functions

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abstract suspend fun moveInLine(    targetLocation: Vec3F,     movementType: CharacterMovementType = CharacterMovementType.RUN,     distanceTolerance: Float = 1.2f,     timeout: Duration = 20.seconds)
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abstract suspend fun navigateToBlock(    id: BlockId,     movementType: CharacterMovementType = CharacterMovementType.RUN,     distanceTolerance: Float = 1.2f,     timeout: Duration = 120.seconds)

Inheritors

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