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N

name - Variable in class eu.iv4xr.framework.extensions.ltl.Buchi.BuchiTransition
The transition's name.
name - Variable in class eu.iv4xr.framework.extensions.ltl.LTL.Now
 
name - Variable in class nl.uu.cs.aplib.agents.PrologReasoner.PredicateName
 
name - Variable in class nl.uu.cs.aplib.exampleUsages.miniDungeon.Entity.Player
 
name - Variable in class nl.uu.cs.aplib.mainConcepts.Action
 
name - Variable in class nl.uu.cs.aplib.mainConcepts.Goal
 
Navigatable<NodeId> - Interface in eu.iv4xr.framework.extensions.pathfinding
Describes a graph-like structure that can be navigated by a pathfinder.
navigateToAction(int, int, int) - Method in class nl.uu.cs.aplib.exampleUsages.miniDungeon.testAgent.TacticLib
Construct an action that would guide the agent to the given location.
navigateToAction(String) - Method in class nl.uu.cs.aplib.exampleUsages.miniDungeon.testAgent.TacticLib
Construct an action that would guide the agent to a tile adjacent to the target entity.
navigateToTac(String) - Method in interface eu.iv4xr.framework.goalsAndTactics.IInteractiveWorldTacticLib
Construct a tactic to auto-navigate to a world-entity with the given id.
navigateToTac(String) - Method in class nl.uu.cs.aplib.exampleUsages.miniDungeon.testAgent.TacticLib
Construct a tactic that would guide the agent to a tile adjacent to the target entity.
navigateToTac(Location) - Method in interface eu.iv4xr.framework.goalsAndTactics.IInteractiveWorldTacticLib
Construct a tactic to auto-navigate to the given location.
navigateToTac(Pair<Integer, Sparse2DTiledSurface_NavGraph.Tile>) - Method in class nl.uu.cs.aplib.exampleUsages.miniDungeon.testAgent.TacticLib
 
NE - Enum constant in enum eu.iv4xr.framework.spatial.QuadTreeSections
 
NEAREST_TO_AGENT - Enum constant in enum eu.iv4xr.framework.goalsAndTactics.Sa1Solver.Policy
 
NEAREST_TO_TARGET - Enum constant in enum eu.iv4xr.framework.goalsAndTactics.Sa1Solver.Policy
 
nearItems(MyAgentState, Entity.EntityType, int) - Static method in class nl.uu.cs.aplib.exampleUsages.miniDungeon.testAgent.TacticLib
Return the list of items near to the agent that owns the state S.
neighbors(Entity[][], int, int) - Method in class nl.uu.cs.aplib.exampleUsages.miniDungeon.DungeonApp
 
neighbours(int) - Method in class eu.iv4xr.framework.spatial.meshes.EdgeMap
 
neighbours(Sparse2DTiledSurface_NavGraph.Tile) - Method in class eu.iv4xr.framework.extensions.pathfinding.Sparse2DTiledSurface_NavGraph
Return the neighbors of a tile.
neighbours(Integer) - Method in class eu.iv4xr.framework.extensions.pathfinding.SimpleNavGraph
 
neighbours(Integer) - Method in class eu.iv4xr.framework.extensions.pathfinding.SurfaceNavGraph
Return the neighboring vertices of id.
neighbours(NodeId) - Method in interface eu.iv4xr.framework.extensions.pathfinding.Navigatable
An interable that can be used by pathfinders to explore a node's connections.
neighbours_(int, int) - Method in class eu.iv4xr.framework.extensions.pathfinding.Sparse2DTiledSurface_NavGraph
Return the neighbors of a tile.
next(LTL<State>) - Static method in class eu.iv4xr.framework.extensions.ltl.LTL
If p is a state-predicate, next(p) constructs the LTL formula "X now(p)".
next(Predicate<State>) - Static method in class eu.iv4xr.framework.extensions.ltl.LTL
next(phi) constructs the LTL formula "X phi".
Next() - Constructor for class eu.iv4xr.framework.extensions.ltl.LTL.Next
 
nextCandidate(Iv4xrAgentState<NavgraphNode>, List<String>, Predicate<WorldEntity>, String, Sa1Solver.Policy) - Method in class eu.iv4xr.framework.goalsAndTactics.Sa1Solver
 
nl.uu.cs.aplib.environments - package nl.uu.cs.aplib.environments
Providing several implementations of Environment, e.g.
nl.uu.cs.aplib.exampleUsages - package nl.uu.cs.aplib.exampleUsages
Providing several examples of the usage of aplib agents.
nl.uu.cs.aplib.exampleUsages.fiveGame - package nl.uu.cs.aplib.exampleUsages.fiveGame
Five-game is a simple board game.
nl.uu.cs.aplib.exampleUsages.miniDungeon - package nl.uu.cs.aplib.exampleUsages.miniDungeon
MiniDungen is a Nethack-like game.
nl.uu.cs.aplib.exampleUsages.miniDungeon.testAgent - package nl.uu.cs.aplib.exampleUsages.miniDungeon.testAgent
This package contains the implementation of iv4xr Env, State, TacticLib, GoalLib etc, which are necessary to allow an aplib/iv4xr test agent to control the game in the smart way.
nl.uu.cs.aplib.exception - package nl.uu.cs.aplib.exception
 
nl.uu.cs.aplib.multiAgentSupport - package nl.uu.cs.aplib.multiAgentSupport
Providing classes to facilitate communication between agents.
nl.uu.cs.aplib.utils - package nl.uu.cs.aplib.utils
 
NO_PREFERENCE - Static variable in class eu.iv4xr.framework.extensions.pathfinding.SurfaceNavGraph
 
NonNavigableTile(int, int) - Constructor for class eu.iv4xr.framework.extensions.pathfinding.Sparse2DTiledSurface_NavGraph.NonNavigableTile
 
normalized() - Method in class eu.iv4xr.framework.spatial.Vec3
 
northEastNeighbor - Static variable in class nl.uu.cs.aplib.exampleUsages.fiveGame.Strategies
northEastNeighbor(Ty,X1,Y1,X2,Y2) : (X2,Y2) is occupied by a piece of type Ty, and X1=X2-1 and Y1=Y2-1.
northNeighbor - Static variable in class nl.uu.cs.aplib.exampleUsages.fiveGame.Strategies
northNeighbor(Ty,X,Y1,Y2) : (X,Y2) is occupied by a piece of type Ty, and Y1=Y2-1.
not(String) - Static method in class nl.uu.cs.aplib.agents.PrologReasoner
Construct a string representing the prolog-term "not(t)".
Not() - Constructor for class eu.iv4xr.framework.extensions.ltl.LTL.Not
 
notCovered() - Method in class eu.iv4xr.framework.extensions.ltl.BasicModelChecker.TestSuite
Give all targets specified by BasicModelChecker.TestSuite.targets that are still left uncovered.
NOTSTARTED - Enum constant in enum eu.iv4xr.framework.extensions.ltl.BoundedLTL.BLTLstate
 
now(String, Predicate<State>) - Static method in class eu.iv4xr.framework.extensions.ltl.LTL
 
now(Predicate<State>) - Static method in class eu.iv4xr.framework.extensions.ltl.LTL
If p is a state-predicate, this construct the LTL formula "now(p)".
Now() - Constructor for class eu.iv4xr.framework.extensions.ltl.LTL.Now
 
nuberOfMaze - Variable in class nl.uu.cs.aplib.exampleUsages.miniDungeon.MiniDungeon.MiniDungeonConfig
 
NullEnvironment - Class in nl.uu.cs.aplib.environments
An Environment that does not interact with any real environment.
NullEnvironment() - Constructor for class nl.uu.cs.aplib.environments.NullEnvironment
 
numberOfBaseVertices - Variable in class eu.iv4xr.framework.extensions.pathfinding.SurfaceNavGraph
The number of vertices that are corners of the Faces (so, vertices which are not centers).
numberOfCorridors - Variable in class nl.uu.cs.aplib.exampleUsages.miniDungeon.MiniDungeon.MiniDungeonConfig
 
numberOfHealPots - Variable in class nl.uu.cs.aplib.exampleUsages.miniDungeon.MiniDungeon.MiniDungeonConfig
 
numberOfMonsters - Variable in class nl.uu.cs.aplib.exampleUsages.miniDungeon.MiniDungeon.MiniDungeonConfig
 
numberOfRagePots - Variable in class nl.uu.cs.aplib.exampleUsages.miniDungeon.MiniDungeon.MiniDungeonConfig
 
numberOfScrolls - Variable in class nl.uu.cs.aplib.exampleUsages.miniDungeon.MiniDungeon.MiniDungeonConfig
 
numberOfSeen() - Method in class eu.iv4xr.framework.extensions.pathfinding.SurfaceNavGraph
 
numberOfStatesExplored - Variable in class eu.iv4xr.framework.extensions.ltl.BasicModelChecker.MCStatistics
 
numberOfTransitions() - Method in class eu.iv4xr.framework.extensions.ltl.Buchi
Just returning the total number of transitions that this Buchi has.
numberOfTransitionsExplored - Variable in class eu.iv4xr.framework.extensions.ltl.BasicModelChecker.MCStatistics
 
numOfFailVerdicts - Variable in class eu.iv4xr.framework.mainConcepts.TestDataCollector.EventTrace
 
numOfPassVerdicts - Variable in class eu.iv4xr.framework.mainConcepts.TestDataCollector.EventTrace
 
numOfUndecidedVerdicts - Variable in class eu.iv4xr.framework.mainConcepts.TestDataCollector.EventTrace
 
NW - Enum constant in enum eu.iv4xr.framework.spatial.QuadTreeSections
 
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All Classes|All Packages|Constant Field Values|Deprecated API|Serialized Form