Index
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N
- name - Variable in class eu.iv4xr.framework.extensions.ltl.Buchi.BuchiTransition
-
The transition's name.
- name - Variable in class eu.iv4xr.framework.extensions.ltl.LTL.Now
- name - Variable in class nl.uu.cs.aplib.agents.PrologReasoner.PredicateName
- name - Variable in class nl.uu.cs.aplib.exampleUsages.miniDungeon.Entity.Player
- name - Variable in class nl.uu.cs.aplib.mainConcepts.Action
- name - Variable in class nl.uu.cs.aplib.mainConcepts.Goal
- Navigatable<NodeId> - Interface in eu.iv4xr.framework.extensions.pathfinding
-
Describes a graph-like structure that can be navigated by a pathfinder.
- navigateToAction(int, int, int) - Method in class nl.uu.cs.aplib.exampleUsages.miniDungeon.testAgent.TacticLib
-
Construct an action that would guide the agent to the given location.
- navigateToAction(String) - Method in class nl.uu.cs.aplib.exampleUsages.miniDungeon.testAgent.TacticLib
-
Construct an action that would guide the agent to a tile adjacent to the target entity.
- navigateToTac(String) - Method in interface eu.iv4xr.framework.goalsAndTactics.IInteractiveWorldTacticLib
-
Construct a tactic to auto-navigate to a world-entity with the given id.
- navigateToTac(String) - Method in class nl.uu.cs.aplib.exampleUsages.miniDungeon.testAgent.TacticLib
-
Construct a tactic that would guide the agent to a tile adjacent to the target entity.
- navigateToTac(Location) - Method in interface eu.iv4xr.framework.goalsAndTactics.IInteractiveWorldTacticLib
-
Construct a tactic to auto-navigate to the given location.
- navigateToTac(Pair<Integer, Sparse2DTiledSurface_NavGraph.Tile>) - Method in class nl.uu.cs.aplib.exampleUsages.miniDungeon.testAgent.TacticLib
- NE - Enum constant in enum eu.iv4xr.framework.spatial.QuadTreeSections
- NEAREST_TO_AGENT - Enum constant in enum eu.iv4xr.framework.goalsAndTactics.Sa1Solver.Policy
- NEAREST_TO_TARGET - Enum constant in enum eu.iv4xr.framework.goalsAndTactics.Sa1Solver.Policy
- nearItems(MyAgentState, Entity.EntityType, int) - Static method in class nl.uu.cs.aplib.exampleUsages.miniDungeon.testAgent.TacticLib
-
Return the list of items near to the agent that owns the state S.
- neighbors(Entity[][], int, int) - Method in class nl.uu.cs.aplib.exampleUsages.miniDungeon.DungeonApp
- neighbours(int) - Method in class eu.iv4xr.framework.spatial.meshes.EdgeMap
- neighbours(Sparse2DTiledSurface_NavGraph.Tile) - Method in class eu.iv4xr.framework.extensions.pathfinding.Sparse2DTiledSurface_NavGraph
-
Return the neighbors of a tile.
- neighbours(Integer) - Method in class eu.iv4xr.framework.extensions.pathfinding.SimpleNavGraph
- neighbours(Integer) - Method in class eu.iv4xr.framework.extensions.pathfinding.SurfaceNavGraph
-
Return the neighboring vertices of id.
- neighbours(NodeId) - Method in interface eu.iv4xr.framework.extensions.pathfinding.Navigatable
-
An interable that can be used by pathfinders to explore a node's connections.
- neighbours_(int, int) - Method in class eu.iv4xr.framework.extensions.pathfinding.Sparse2DTiledSurface_NavGraph
-
Return the neighbors of a tile.
- next(LTL<State>) - Static method in class eu.iv4xr.framework.extensions.ltl.LTL
-
If p is a state-predicate, next(p) constructs the LTL formula "X now(p)".
- next(Predicate<State>) - Static method in class eu.iv4xr.framework.extensions.ltl.LTL
-
next(phi) constructs the LTL formula "X phi".
- Next() - Constructor for class eu.iv4xr.framework.extensions.ltl.LTL.Next
- nextCandidate(Iv4xrAgentState<NavgraphNode>, List<String>, Predicate<WorldEntity>, String, Sa1Solver.Policy) - Method in class eu.iv4xr.framework.goalsAndTactics.Sa1Solver
- nl.uu.cs.aplib.environments - package nl.uu.cs.aplib.environments
-
Providing several implementations of
Environment
, e.g. - nl.uu.cs.aplib.exampleUsages - package nl.uu.cs.aplib.exampleUsages
-
Providing several examples of the usage of aplib agents.
- nl.uu.cs.aplib.exampleUsages.fiveGame - package nl.uu.cs.aplib.exampleUsages.fiveGame
-
Five-game is a simple board game.
- nl.uu.cs.aplib.exampleUsages.miniDungeon - package nl.uu.cs.aplib.exampleUsages.miniDungeon
-
MiniDungen is a Nethack-like game.
- nl.uu.cs.aplib.exampleUsages.miniDungeon.testAgent - package nl.uu.cs.aplib.exampleUsages.miniDungeon.testAgent
-
This package contains the implementation of iv4xr Env, State, TacticLib, GoalLib etc, which are necessary to allow an aplib/iv4xr test agent to control the game in the smart way.
- nl.uu.cs.aplib.exception - package nl.uu.cs.aplib.exception
- nl.uu.cs.aplib.multiAgentSupport - package nl.uu.cs.aplib.multiAgentSupport
-
Providing classes to facilitate communication between agents.
- nl.uu.cs.aplib.utils - package nl.uu.cs.aplib.utils
- NO_PREFERENCE - Static variable in class eu.iv4xr.framework.extensions.pathfinding.SurfaceNavGraph
- NonNavigableTile(int, int) - Constructor for class eu.iv4xr.framework.extensions.pathfinding.Sparse2DTiledSurface_NavGraph.NonNavigableTile
- normalized() - Method in class eu.iv4xr.framework.spatial.Vec3
- northEastNeighbor - Static variable in class nl.uu.cs.aplib.exampleUsages.fiveGame.Strategies
-
northEastNeighbor(Ty,X1,Y1,X2,Y2) : (X2,Y2) is occupied by a piece of type Ty, and X1=X2-1 and Y1=Y2-1.
- northNeighbor - Static variable in class nl.uu.cs.aplib.exampleUsages.fiveGame.Strategies
-
northNeighbor(Ty,X,Y1,Y2) : (X,Y2) is occupied by a piece of type Ty, and Y1=Y2-1.
- not(String) - Static method in class nl.uu.cs.aplib.agents.PrologReasoner
-
Construct a string representing the prolog-term "not(t)".
- Not() - Constructor for class eu.iv4xr.framework.extensions.ltl.LTL.Not
- notCovered() - Method in class eu.iv4xr.framework.extensions.ltl.BasicModelChecker.TestSuite
-
Give all targets specified by
BasicModelChecker.TestSuite.targets
that are still left uncovered. - NOTSTARTED - Enum constant in enum eu.iv4xr.framework.extensions.ltl.BoundedLTL.BLTLstate
- now(String, Predicate<State>) - Static method in class eu.iv4xr.framework.extensions.ltl.LTL
- now(Predicate<State>) - Static method in class eu.iv4xr.framework.extensions.ltl.LTL
-
If p is a state-predicate, this construct the LTL formula "now(p)".
- Now() - Constructor for class eu.iv4xr.framework.extensions.ltl.LTL.Now
- nuberOfMaze - Variable in class nl.uu.cs.aplib.exampleUsages.miniDungeon.MiniDungeon.MiniDungeonConfig
- NullEnvironment - Class in nl.uu.cs.aplib.environments
-
An Environment that does not interact with any real environment.
- NullEnvironment() - Constructor for class nl.uu.cs.aplib.environments.NullEnvironment
- numberOfBaseVertices - Variable in class eu.iv4xr.framework.extensions.pathfinding.SurfaceNavGraph
-
The number of vertices that are corners of the Faces (so, vertices which are not centers).
- numberOfCorridors - Variable in class nl.uu.cs.aplib.exampleUsages.miniDungeon.MiniDungeon.MiniDungeonConfig
- numberOfHealPots - Variable in class nl.uu.cs.aplib.exampleUsages.miniDungeon.MiniDungeon.MiniDungeonConfig
- numberOfMonsters - Variable in class nl.uu.cs.aplib.exampleUsages.miniDungeon.MiniDungeon.MiniDungeonConfig
- numberOfRagePots - Variable in class nl.uu.cs.aplib.exampleUsages.miniDungeon.MiniDungeon.MiniDungeonConfig
- numberOfScrolls - Variable in class nl.uu.cs.aplib.exampleUsages.miniDungeon.MiniDungeon.MiniDungeonConfig
- numberOfSeen() - Method in class eu.iv4xr.framework.extensions.pathfinding.SurfaceNavGraph
- numberOfStatesExplored - Variable in class eu.iv4xr.framework.extensions.ltl.BasicModelChecker.MCStatistics
- numberOfTransitions() - Method in class eu.iv4xr.framework.extensions.ltl.Buchi
-
Just returning the total number of transitions that this Buchi has.
- numberOfTransitionsExplored - Variable in class eu.iv4xr.framework.extensions.ltl.BasicModelChecker.MCStatistics
- numOfFailVerdicts - Variable in class eu.iv4xr.framework.mainConcepts.TestDataCollector.EventTrace
- numOfPassVerdicts - Variable in class eu.iv4xr.framework.mainConcepts.TestDataCollector.EventTrace
- numOfUndecidedVerdicts - Variable in class eu.iv4xr.framework.mainConcepts.TestDataCollector.EventTrace
- NW - Enum constant in enum eu.iv4xr.framework.spatial.QuadTreeSections
All Classes|All Packages|Constant Field Values|Deprecated API|Serialized Form