Index
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P
- p - Variable in class eu.iv4xr.framework.extensions.ltl.LTL.Now
- paintComponent(Graphics) - Method in class nl.uu.cs.aplib.exampleUsages.fiveGame.GameDisplay
- paintComponent(Graphics) - Method in class nl.uu.cs.aplib.exampleUsages.miniDungeon.DungeonApp
- paintSprite(Graphics, int, int, int, int) - Method in class nl.uu.cs.aplib.exampleUsages.miniDungeon.DungeonApp
- Pair<T,U> - Class in nl.uu.cs.aplib.utils
- Pair(T, U) - Constructor for class nl.uu.cs.aplib.utils.Pair
- panelHeight - Variable in class nl.uu.cs.aplib.exampleUsages.fiveGame.GameDisplay
- panelHeight - Variable in class nl.uu.cs.aplib.exampleUsages.miniDungeon.DungeonApp
- panelWidth - Variable in class nl.uu.cs.aplib.exampleUsages.fiveGame.GameDisplay
- panelWidth - Variable in class nl.uu.cs.aplib.exampleUsages.miniDungeon.DungeonApp
- parent - Variable in class nl.uu.cs.aplib.mainConcepts.GoalStructure
- parent - Variable in class nl.uu.cs.aplib.mainConcepts.Tactic
- Parsable - Interface in nl.uu.cs.aplib.utils
- parse(String) - Method in class eu.iv4xr.framework.mainConcepts.ObservationEvent
- parse(String) - Method in class eu.iv4xr.framework.mainConcepts.ObservationEvent.TimeStampedObservationEvent
- parse(String) - Method in class eu.iv4xr.framework.mainConcepts.ObservationEvent.VerdictEvent
- parse(String) - Method in class eu.iv4xr.framework.mainConcepts.TestDataCollector.CoverageMap
- parse(String) - Method in class eu.iv4xr.framework.mainConcepts.TestDataCollector.EventTrace
- parse(String) - Method in class eu.iv4xr.framework.mainConcepts.TestDataCollector
- parse(String) - Method in interface nl.uu.cs.aplib.utils.Parsable
- parseWorker(String[]) - Method in class eu.iv4xr.framework.mainConcepts.ObservationEvent.TimeStampedObservationEvent
- path - Variable in class eu.iv4xr.framework.extensions.ltl.BasicModelChecker.Path
- Path() - Constructor for class eu.iv4xr.framework.extensions.ltl.BasicModelChecker.Path
- pathfinder - Variable in class eu.iv4xr.framework.extensions.pathfinding.Sparse2DTiledSurface_NavGraph
- pathfinder - Variable in class eu.iv4xr.framework.extensions.pathfinding.SurfaceNavGraph
- Pathfinder<NodeId> - Interface in eu.iv4xr.framework.extensions.pathfinding
-
Common interface for pathfinding.
- Pathfinder2<NodeId> - Interface in eu.iv4xr.framework.extensions.pathfinding
-
Just another interface for a graph-based pathfinder as an alternative to
Pathfinder
. - patientHappiness - Variable in class nl.uu.cs.aplib.exampleUsages.DumbDoctor.DoctorBelief
- pause() - Method in class nl.uu.cs.aplib.agents.AutonomousBasicAgent
-
If the agent is already running autonomously, invoking this method will cause it to pause.
- PAUSE - Enum constant in enum nl.uu.cs.aplib.agents.AutonomousBasicAgent.Command
- perAgentCoverage - Variable in class eu.iv4xr.framework.mainConcepts.TestDataCollector
-
The coverage-map of each agent.
- perAgentEventTrace - Variable in class eu.iv4xr.framework.mainConcepts.TestDataCollector
-
The trace of time-stamped events of each agent.
- perfect_memory_pathfinding - Variable in class eu.iv4xr.framework.extensions.pathfinding.LayeredAreasNavigation
- perfect_memory_pathfinding - Variable in class eu.iv4xr.framework.extensions.pathfinding.Sparse2DTiledSurface_NavGraph
-
If true, the pathfinder will assume that the whole navgraph has been "seen", so no vertex would count as unreacahble because it is still unseen.
- perfect_memory_pathfinding - Variable in class eu.iv4xr.framework.extensions.pathfinding.SurfaceNavGraph
-
If true, the pathfinder will assume that the whole navgraph has been "seen", so no vertex would count as unreacahble because it is still unseen.
- phi - Variable in class eu.iv4xr.framework.extensions.ltl.LTL.Next
- phi - Variable in class eu.iv4xr.framework.extensions.ltl.LTL.Not
- phi1 - Variable in class eu.iv4xr.framework.extensions.ltl.LTL.Until
- phi1 - Variable in class eu.iv4xr.framework.extensions.ltl.LTL.WeakUntil
- phi2 - Variable in class eu.iv4xr.framework.extensions.ltl.LTL.Until
- phi2 - Variable in class eu.iv4xr.framework.extensions.ltl.LTL.WeakUntil
- physicalNeighbours(int, int) - Method in class eu.iv4xr.framework.extensions.pathfinding.Sparse2DTiledSurface_NavGraph
-
Return the neighbors of a tile.
- players - Variable in class nl.uu.cs.aplib.exampleUsages.miniDungeon.MiniDungeon
- playSound(Clip) - Method in class nl.uu.cs.aplib.exampleUsages.miniDungeon.DungeonApp
- Portal(Node, Node) - Constructor for class eu.iv4xr.framework.extensions.pathfinding.LayeredAreasNavigation.Portal
- portals - Variable in class eu.iv4xr.framework.extensions.pathfinding.LayeredAreasNavigation
-
Portals between areas.
- pos() - Method in class nl.uu.cs.aplib.exampleUsages.miniDungeon.Entity
- position - Variable in class eu.iv4xr.framework.extensions.ltl.gameworldmodel.GWObject
- position - Variable in class eu.iv4xr.framework.mainConcepts.WorldEntity
-
The center position of this entity,
- position - Variable in class eu.iv4xr.framework.mainConcepts.WorldModel
-
The position of the agent that owns this World Model.
- position(int) - Method in class eu.iv4xr.framework.extensions.pathfinding.SimpleNavGraph
- positionInCloseRange(Location) - Method in interface eu.iv4xr.framework.goalsAndTactics.IInteractiveWorldGoalLib
-
The method constructs a goal structure G that will guide an agent towards a given location p.
- positionInCloseRange(Pair<Integer, Sparse2DTiledSurface_NavGraph.Tile>) - Method in class nl.uu.cs.aplib.exampleUsages.miniDungeon.testAgent.GoalLib
- predicate(String) - Static method in class nl.uu.cs.aplib.agents.PrologReasoner
-
Construct a predicate name, e.g.
- PredicateName(String) - Constructor for class nl.uu.cs.aplib.agents.PrologReasoner.PredicateName
- PREFER_BORDER - Static variable in class eu.iv4xr.framework.extensions.pathfinding.SurfaceNavGraph
- PREFER_CENTER - Static variable in class eu.iv4xr.framework.extensions.pathfinding.SurfaceNavGraph
- PRIMITIVE - Enum constant in enum nl.uu.cs.aplib.mainConcepts.GoalStructure.GoalsCombinator
- PRIMITIVE - Enum constant in enum nl.uu.cs.aplib.mainConcepts.Tactic.TacticType
- PrimitiveGoal(Goal) - Constructor for class nl.uu.cs.aplib.mainConcepts.GoalStructure.PrimitiveGoal
-
Create an instance of PrimitiveGoal, wrapping around the given
Goal
. - PrimitiveTactic(Action) - Constructor for class nl.uu.cs.aplib.mainConcepts.Tactic.PrimitiveTactic
-
Construct a PrimitiveTactic by wrapping around the given
Action
. - print() - Method in class nl.uu.cs.aplib.exampleUsages.fiveGame.FiveGame
- printEntities(WorldModel) - Static method in class nl.uu.cs.aplib.exampleUsages.miniDungeon.testAgent.PrintUtils
- printEntities(MyAgentState) - Static method in class nl.uu.cs.aplib.exampleUsages.miniDungeon.testAgent.PrintUtils
- printEntity(MyAgentState, String) - Static method in class nl.uu.cs.aplib.exampleUsages.miniDungeon.testAgent.PrintUtils
- printGoalStructureStatus() - Method in class nl.uu.cs.aplib.mainConcepts.GoalStructure
-
Print a summary of the state of this GoalStructure.
- printInternalEntitiesLocs(MiniDungeon) - Static method in class nl.uu.cs.aplib.exampleUsages.miniDungeon.testAgent.PrintUtils
- printInternalEntityState(MiniDungeon) - Static method in class nl.uu.cs.aplib.exampleUsages.miniDungeon.testAgent.PrintUtils
- println(String) - Method in class nl.uu.cs.aplib.environments.ConsoleEnvironment
-
Write a string to the console.
- printStatistics() - Method in class nl.uu.cs.aplib.mainConcepts.Tactic
-
Print some basic statistics of this tactic (e.g.
- printStatus() - Method in class nl.uu.cs.aplib.exampleUsages.fiveGame.FiveGame
- PrintUtils - Class in nl.uu.cs.aplib.exampleUsages.miniDungeon.testAgent
- PrintUtils() - Constructor for class nl.uu.cs.aplib.exampleUsages.miniDungeon.testAgent.PrintUtils
- priority - Variable in class eu.iv4xr.framework.extensions.pathfinding.Priotisable
- priority - Variable in class nl.uu.cs.aplib.multiAgentSupport.Message
-
Message priority; currently not used.
- Priotisable<T> - Class in eu.iv4xr.framework.extensions.pathfinding
-
Wraps around a type to add a float value on which can be sorted.
- Priotisable(T, float) - Constructor for class eu.iv4xr.framework.extensions.pathfinding.Priotisable
-
Wrap around an item to add a priority on which can be sorted.
- PriotisableComperator<T> - Class in eu.iv4xr.framework.extensions.pathfinding
- PriotisableComperator() - Constructor for class eu.iv4xr.framework.extensions.pathfinding.PriotisableComperator
- ProgrammedAgent(FiveGame.SQUARE, FiveGame) - Constructor for class nl.uu.cs.aplib.exampleUsages.fiveGame.FiveGame.ProgrammedAgent
- programmedMoves - Variable in class nl.uu.cs.aplib.exampleUsages.fiveGame.FiveGame.ProgrammedAgent
- programMoves(int...) - Method in class nl.uu.cs.aplib.exampleUsages.fiveGame.FiveGame.ProgrammedAgent
- ProgressStatus - Class in nl.uu.cs.aplib.mainConcepts
-
A class that can be used to represent rough status of some 'computation' (whatever this computation is).
- ProgressStatus() - Constructor for class nl.uu.cs.aplib.mainConcepts.ProgressStatus
-
Create an instance of this class, with null info and status initialized to INPROGRESS.
- ProgressStatus.ProgressStatus_ - Enum in nl.uu.cs.aplib.mainConcepts
- prolog - Variable in class nl.uu.cs.aplib.agents.PrologReasoner
- prolog - Variable in class nl.uu.cs.aplib.agents.State
-
A
PrologReasoner
, which is a prolog engine. - prolog() - Method in class nl.uu.cs.aplib.agents.State
-
Obtain the prolog-engine attached to this state (if there is one attached, else you get null).
- PrologReasoner - Class in nl.uu.cs.aplib.agents
-
Provide a Prolog-engine where you can add facts and rules, and perform queries/inference over those facts.
- PrologReasoner() - Constructor for class nl.uu.cs.aplib.agents.PrologReasoner
- PrologReasoner.PredicateName - Class in nl.uu.cs.aplib.agents
-
A representation of a predicate-name.
- PrologReasoner.QueryResult - Class in nl.uu.cs.aplib.agents
-
Representing the result of a Prolog-query.
- PrologReasoner.Rule - Class in nl.uu.cs.aplib.agents
-
A represenration of a Prolog-rule.
- properties - Variable in class eu.iv4xr.framework.extensions.ltl.gameworldmodel.GWObject
- properties - Variable in class eu.iv4xr.framework.mainConcepts.WorldEntity
- proposal - Variable in class nl.uu.cs.aplib.mainConcepts.Goal
- propose(Object) - Method in class nl.uu.cs.aplib.mainConcepts.Goal
-
Check if a given proposal satisfied this goal (so, if the proposal is a solution).
- propose_(Object) - Method in class eu.iv4xr.framework.mainConcepts.TestGoal
-
We override
Goal.propose_(Object)
so that it now automatically check the oracle when the given proposal solves this Goal. - propose_(Object) - Method in class nl.uu.cs.aplib.mainConcepts.Goal
-
This is the version of
Goal.propose(Object)
that will be called internally byupdateWorker()
. - pushNegations(LTL<State>) - Static method in class eu.iv4xr.framework.extensions.ltl.LTL2Buchi
-
Normalize an LTL formula by rewriting it, so that negations are recursively pushed as far as possible inside.
- put(Edge) - Method in class eu.iv4xr.framework.spatial.meshes.EdgeMap
-
Add the two vertices of an edge, along with its connectivity.
- put(QuadTreeSections, QuadTree<T>) - Method in class eu.iv4xr.framework.spatial.QuadTreeBranch
- put(Message) - Method in class nl.uu.cs.aplib.multiAgentSupport.Messenger
-
Put the message m in the input message queue.
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