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P

p - Variable in class eu.iv4xr.framework.extensions.ltl.LTL.Now
 
paintComponent(Graphics) - Method in class nl.uu.cs.aplib.exampleUsages.fiveGame.GameDisplay
 
paintComponent(Graphics) - Method in class nl.uu.cs.aplib.exampleUsages.miniDungeon.DungeonApp
 
paintSprite(Graphics, int, int, int, int) - Method in class nl.uu.cs.aplib.exampleUsages.miniDungeon.DungeonApp
 
Pair<T,​U> - Class in nl.uu.cs.aplib.utils
 
Pair(T, U) - Constructor for class nl.uu.cs.aplib.utils.Pair
 
panelHeight - Variable in class nl.uu.cs.aplib.exampleUsages.fiveGame.GameDisplay
 
panelHeight - Variable in class nl.uu.cs.aplib.exampleUsages.miniDungeon.DungeonApp
 
panelWidth - Variable in class nl.uu.cs.aplib.exampleUsages.fiveGame.GameDisplay
 
panelWidth - Variable in class nl.uu.cs.aplib.exampleUsages.miniDungeon.DungeonApp
 
parent - Variable in class nl.uu.cs.aplib.mainConcepts.GoalStructure
 
parent - Variable in class nl.uu.cs.aplib.mainConcepts.Tactic
 
Parsable - Interface in nl.uu.cs.aplib.utils
 
parse(String) - Method in class eu.iv4xr.framework.mainConcepts.ObservationEvent
 
parse(String) - Method in class eu.iv4xr.framework.mainConcepts.ObservationEvent.TimeStampedObservationEvent
 
parse(String) - Method in class eu.iv4xr.framework.mainConcepts.ObservationEvent.VerdictEvent
 
parse(String) - Method in class eu.iv4xr.framework.mainConcepts.TestDataCollector.CoverageMap
 
parse(String) - Method in class eu.iv4xr.framework.mainConcepts.TestDataCollector.EventTrace
 
parse(String) - Method in class eu.iv4xr.framework.mainConcepts.TestDataCollector
 
parse(String) - Method in interface nl.uu.cs.aplib.utils.Parsable
 
parseWorker(String[]) - Method in class eu.iv4xr.framework.mainConcepts.ObservationEvent.TimeStampedObservationEvent
 
path - Variable in class eu.iv4xr.framework.extensions.ltl.BasicModelChecker.Path
 
Path() - Constructor for class eu.iv4xr.framework.extensions.ltl.BasicModelChecker.Path
 
pathfinder - Variable in class eu.iv4xr.framework.extensions.pathfinding.Sparse2DTiledSurface_NavGraph
 
pathfinder - Variable in class eu.iv4xr.framework.extensions.pathfinding.SurfaceNavGraph
 
Pathfinder<NodeId> - Interface in eu.iv4xr.framework.extensions.pathfinding
Common interface for pathfinding.
Pathfinder2<NodeId> - Interface in eu.iv4xr.framework.extensions.pathfinding
Just another interface for a graph-based pathfinder as an alternative to Pathfinder.
patientHappiness - Variable in class nl.uu.cs.aplib.exampleUsages.DumbDoctor.DoctorBelief
 
pause() - Method in class nl.uu.cs.aplib.agents.AutonomousBasicAgent
If the agent is already running autonomously, invoking this method will cause it to pause.
PAUSE - Enum constant in enum nl.uu.cs.aplib.agents.AutonomousBasicAgent.Command
 
perAgentCoverage - Variable in class eu.iv4xr.framework.mainConcepts.TestDataCollector
The coverage-map of each agent.
perAgentEventTrace - Variable in class eu.iv4xr.framework.mainConcepts.TestDataCollector
The trace of time-stamped events of each agent.
perfect_memory_pathfinding - Variable in class eu.iv4xr.framework.extensions.pathfinding.LayeredAreasNavigation
 
perfect_memory_pathfinding - Variable in class eu.iv4xr.framework.extensions.pathfinding.Sparse2DTiledSurface_NavGraph
If true, the pathfinder will assume that the whole navgraph has been "seen", so no vertex would count as unreacahble because it is still unseen.
perfect_memory_pathfinding - Variable in class eu.iv4xr.framework.extensions.pathfinding.SurfaceNavGraph
If true, the pathfinder will assume that the whole navgraph has been "seen", so no vertex would count as unreacahble because it is still unseen.
phi - Variable in class eu.iv4xr.framework.extensions.ltl.LTL.Next
 
phi - Variable in class eu.iv4xr.framework.extensions.ltl.LTL.Not
 
phi1 - Variable in class eu.iv4xr.framework.extensions.ltl.LTL.Until
 
phi1 - Variable in class eu.iv4xr.framework.extensions.ltl.LTL.WeakUntil
 
phi2 - Variable in class eu.iv4xr.framework.extensions.ltl.LTL.Until
 
phi2 - Variable in class eu.iv4xr.framework.extensions.ltl.LTL.WeakUntil
 
physicalNeighbours(int, int) - Method in class eu.iv4xr.framework.extensions.pathfinding.Sparse2DTiledSurface_NavGraph
Return the neighbors of a tile.
players - Variable in class nl.uu.cs.aplib.exampleUsages.miniDungeon.MiniDungeon
 
playSound(Clip) - Method in class nl.uu.cs.aplib.exampleUsages.miniDungeon.DungeonApp
 
Portal(Node, Node) - Constructor for class eu.iv4xr.framework.extensions.pathfinding.LayeredAreasNavigation.Portal
 
portals - Variable in class eu.iv4xr.framework.extensions.pathfinding.LayeredAreasNavigation
Portals between areas.
pos() - Method in class nl.uu.cs.aplib.exampleUsages.miniDungeon.Entity
 
position - Variable in class eu.iv4xr.framework.extensions.ltl.gameworldmodel.GWObject
 
position - Variable in class eu.iv4xr.framework.mainConcepts.WorldEntity
The center position of this entity,
position - Variable in class eu.iv4xr.framework.mainConcepts.WorldModel
The position of the agent that owns this World Model.
position(int) - Method in class eu.iv4xr.framework.extensions.pathfinding.SimpleNavGraph
 
positionInCloseRange(Location) - Method in interface eu.iv4xr.framework.goalsAndTactics.IInteractiveWorldGoalLib
The method constructs a goal structure G that will guide an agent towards a given location p.
positionInCloseRange(Pair<Integer, Sparse2DTiledSurface_NavGraph.Tile>) - Method in class nl.uu.cs.aplib.exampleUsages.miniDungeon.testAgent.GoalLib
 
predicate(String) - Static method in class nl.uu.cs.aplib.agents.PrologReasoner
Construct a predicate name, e.g.
PredicateName(String) - Constructor for class nl.uu.cs.aplib.agents.PrologReasoner.PredicateName
 
PREFER_BORDER - Static variable in class eu.iv4xr.framework.extensions.pathfinding.SurfaceNavGraph
 
PREFER_CENTER - Static variable in class eu.iv4xr.framework.extensions.pathfinding.SurfaceNavGraph
 
PRIMITIVE - Enum constant in enum nl.uu.cs.aplib.mainConcepts.GoalStructure.GoalsCombinator
 
PRIMITIVE - Enum constant in enum nl.uu.cs.aplib.mainConcepts.Tactic.TacticType
 
PrimitiveGoal(Goal) - Constructor for class nl.uu.cs.aplib.mainConcepts.GoalStructure.PrimitiveGoal
Create an instance of PrimitiveGoal, wrapping around the given Goal.
PrimitiveTactic(Action) - Constructor for class nl.uu.cs.aplib.mainConcepts.Tactic.PrimitiveTactic
Construct a PrimitiveTactic by wrapping around the given Action.
print() - Method in class nl.uu.cs.aplib.exampleUsages.fiveGame.FiveGame
 
printEntities(WorldModel) - Static method in class nl.uu.cs.aplib.exampleUsages.miniDungeon.testAgent.PrintUtils
 
printEntities(MyAgentState) - Static method in class nl.uu.cs.aplib.exampleUsages.miniDungeon.testAgent.PrintUtils
 
printEntity(MyAgentState, String) - Static method in class nl.uu.cs.aplib.exampleUsages.miniDungeon.testAgent.PrintUtils
 
printGoalStructureStatus() - Method in class nl.uu.cs.aplib.mainConcepts.GoalStructure
Print a summary of the state of this GoalStructure.
printInternalEntitiesLocs(MiniDungeon) - Static method in class nl.uu.cs.aplib.exampleUsages.miniDungeon.testAgent.PrintUtils
 
printInternalEntityState(MiniDungeon) - Static method in class nl.uu.cs.aplib.exampleUsages.miniDungeon.testAgent.PrintUtils
 
println(String) - Method in class nl.uu.cs.aplib.environments.ConsoleEnvironment
Write a string to the console.
printStatistics() - Method in class nl.uu.cs.aplib.mainConcepts.Tactic
Print some basic statistics of this tactic (e.g.
printStatus() - Method in class nl.uu.cs.aplib.exampleUsages.fiveGame.FiveGame
 
PrintUtils - Class in nl.uu.cs.aplib.exampleUsages.miniDungeon.testAgent
 
PrintUtils() - Constructor for class nl.uu.cs.aplib.exampleUsages.miniDungeon.testAgent.PrintUtils
 
priority - Variable in class eu.iv4xr.framework.extensions.pathfinding.Priotisable
 
priority - Variable in class nl.uu.cs.aplib.multiAgentSupport.Message
Message priority; currently not used.
Priotisable<T> - Class in eu.iv4xr.framework.extensions.pathfinding
Wraps around a type to add a float value on which can be sorted.
Priotisable(T, float) - Constructor for class eu.iv4xr.framework.extensions.pathfinding.Priotisable
Wrap around an item to add a priority on which can be sorted.
PriotisableComperator<T> - Class in eu.iv4xr.framework.extensions.pathfinding
 
PriotisableComperator() - Constructor for class eu.iv4xr.framework.extensions.pathfinding.PriotisableComperator
 
ProgrammedAgent(FiveGame.SQUARE, FiveGame) - Constructor for class nl.uu.cs.aplib.exampleUsages.fiveGame.FiveGame.ProgrammedAgent
 
programmedMoves - Variable in class nl.uu.cs.aplib.exampleUsages.fiveGame.FiveGame.ProgrammedAgent
 
programMoves(int...) - Method in class nl.uu.cs.aplib.exampleUsages.fiveGame.FiveGame.ProgrammedAgent
 
ProgressStatus - Class in nl.uu.cs.aplib.mainConcepts
A class that can be used to represent rough status of some 'computation' (whatever this computation is).
ProgressStatus() - Constructor for class nl.uu.cs.aplib.mainConcepts.ProgressStatus
Create an instance of this class, with null info and status initialized to INPROGRESS.
ProgressStatus.ProgressStatus_ - Enum in nl.uu.cs.aplib.mainConcepts
 
prolog - Variable in class nl.uu.cs.aplib.agents.PrologReasoner
 
prolog - Variable in class nl.uu.cs.aplib.agents.State
A PrologReasoner, which is a prolog engine.
prolog() - Method in class nl.uu.cs.aplib.agents.State
Obtain the prolog-engine attached to this state (if there is one attached, else you get null).
PrologReasoner - Class in nl.uu.cs.aplib.agents
Provide a Prolog-engine where you can add facts and rules, and perform queries/inference over those facts.
PrologReasoner() - Constructor for class nl.uu.cs.aplib.agents.PrologReasoner
 
PrologReasoner.PredicateName - Class in nl.uu.cs.aplib.agents
A representation of a predicate-name.
PrologReasoner.QueryResult - Class in nl.uu.cs.aplib.agents
Representing the result of a Prolog-query.
PrologReasoner.Rule - Class in nl.uu.cs.aplib.agents
A represenration of a Prolog-rule.
properties - Variable in class eu.iv4xr.framework.extensions.ltl.gameworldmodel.GWObject
 
properties - Variable in class eu.iv4xr.framework.mainConcepts.WorldEntity
 
proposal - Variable in class nl.uu.cs.aplib.mainConcepts.Goal
 
propose(Object) - Method in class nl.uu.cs.aplib.mainConcepts.Goal
Check if a given proposal satisfied this goal (so, if the proposal is a solution).
propose_(Object) - Method in class eu.iv4xr.framework.mainConcepts.TestGoal
We override Goal.propose_(Object) so that it now automatically check the oracle when the given proposal solves this Goal.
propose_(Object) - Method in class nl.uu.cs.aplib.mainConcepts.Goal
This is the version of Goal.propose(Object) that will be called internally by updateWorker().
pushNegations(LTL<State>) - Static method in class eu.iv4xr.framework.extensions.ltl.LTL2Buchi
Normalize an LTL formula by rewriting it, so that negations are recursively pushed as far as possible inside.
put(Edge) - Method in class eu.iv4xr.framework.spatial.meshes.EdgeMap
Add the two vertices of an edge, along with its connectivity.
put(QuadTreeSections, QuadTree<T>) - Method in class eu.iv4xr.framework.spatial.QuadTreeBranch
 
put(Message) - Method in class nl.uu.cs.aplib.multiAgentSupport.Messenger
Put the message m in the input message queue.
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All Classes|All Packages|Constant Field Values|Deprecated API|Serialized Form