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T

tactic - Variable in class nl.uu.cs.aplib.mainConcepts.Goal
 
Tactic - Class in nl.uu.cs.aplib.mainConcepts
A Tactic is needed to solve a Goal.
Tactic(Tactic.TacticType, Tactic...) - Constructor for class nl.uu.cs.aplib.mainConcepts.Tactic
Construct a new Tactic of the given type, with the given subtactics.
Tactic.PrimitiveTactic - Class in nl.uu.cs.aplib.mainConcepts
A subclass of Tactic representing a single Action.
Tactic.TacticType - Enum in nl.uu.cs.aplib.mainConcepts
Four types of Tactic.
tacticLib - Variable in class nl.uu.cs.aplib.exampleUsages.miniDungeon.testAgent.GoalLib
 
TacticLib - Class in nl.uu.cs.aplib.exampleUsages.miniDungeon.testAgent
Provide several basic actions and tactics.
TacticLib() - Constructor for class nl.uu.cs.aplib.exampleUsages.miniDungeon.testAgent.TacticLib
 
target - Variable in class eu.iv4xr.framework.extensions.ltl.gameworldmodel.GWTransition
 
targetId - Variable in class nl.uu.cs.aplib.mainConcepts.Environment.EnvOperation
A unique id identifying the entity in the real environment to which this operation is targeted.
targets - Variable in class eu.iv4xr.framework.extensions.ltl.BasicModelChecker.TestSuite
All the 'targets' that are to be covered.
test(String) - Method in class nl.uu.cs.aplib.agents.PrologReasoner
Check if the given query would return a result.
TestAgent - Class in eu.iv4xr.framework.mainConcepts
This class implements a test-agent.
TestAgent() - Constructor for class eu.iv4xr.framework.mainConcepts.TestAgent
Create a blank instance of TestAgent.
TestAgent(String, String) - Constructor for class eu.iv4xr.framework.mainConcepts.TestAgent
Create a plain instance of TestAgent with the given id and role.
testDataCollector - Variable in class eu.iv4xr.framework.mainConcepts.TestAgent
 
TestDataCollector - Class in eu.iv4xr.framework.mainConcepts
This class is used to collect information from one or more test-agents.
TestDataCollector() - Constructor for class eu.iv4xr.framework.mainConcepts.TestDataCollector
 
TestDataCollector.CoverageMap - Class in eu.iv4xr.framework.mainConcepts
This class is used to keep track which coverage-points were visited.
TestDataCollector.EventTrace - Class in eu.iv4xr.framework.mainConcepts
This class is used to hold a chronological list of time-stamped events.
testDesc - Variable in class eu.iv4xr.framework.mainConcepts.TestAgent
 
testgoal(String) - Static method in class eu.iv4xr.framework.Iv4xrEDSL
Create a blank instance of TestGoal with the given name.
testgoal(String, TestAgent) - Static method in class eu.iv4xr.framework.Iv4xrEDSL
Create a blank instance of TestGoal with the given name, and linking it to the given test-agent.
TestGoal - Class in eu.iv4xr.framework.mainConcepts
A TestGoal is a Goal, but you can additionally specify a test oracle.
TestGoal(String) - Constructor for class eu.iv4xr.framework.mainConcepts.TestGoal
Create a blank test-goal with the specified name.
TestGoal(String, TestAgent) - Constructor for class eu.iv4xr.framework.mainConcepts.TestGoal
Create a blank test-goal with the specified name, and link this goal to the given test agent.
tests - Variable in class eu.iv4xr.framework.extensions.ltl.BasicModelChecker.TestSuite
The test-cases that constitute this test suite.
testSuite(List<CoverageItem>, Function<IExplorableState, CoverageItem>, int, boolean) - Method in class eu.iv4xr.framework.extensions.ltl.BasicModelChecker
Return a test suite that tries to cover the specified coverage targets.
TestSuite() - Constructor for class eu.iv4xr.framework.extensions.ltl.BasicModelChecker.TestSuite
 
thegame - Variable in class nl.uu.cs.aplib.exampleUsages.fiveGame.FiveGameEnv
 
thegame - Variable in class nl.uu.cs.aplib.exampleUsages.fiveGame.GameDisplay
 
thegame() - Method in class nl.uu.cs.aplib.exampleUsages.miniDungeon.testAgent.MyAgentEnv
 
thereIs(LTL<IState>) - Method in class eu.iv4xr.framework.extensions.ltl.BoundedLTL
 
thisAgentThread - Variable in class nl.uu.cs.aplib.agents.AutonomousBasicAgent
 
TIE - Enum constant in enum nl.uu.cs.aplib.exampleUsages.fiveGame.FiveGame.GAMESTATUS
 
Tile() - Constructor for class eu.iv4xr.framework.extensions.pathfinding.Sparse2DTiledSurface_NavGraph.Tile
 
Tile(float, float) - Constructor for class eu.iv4xr.framework.extensions.pathfinding.Sparse2DTiledSurface_NavGraph.Tile
 
Tile(int, int) - Constructor for class eu.iv4xr.framework.extensions.pathfinding.Sparse2DTiledSurface_NavGraph.Tile
 
Time - Class in nl.uu.cs.aplib.utils
A class to track elapsed computing time.
Time() - Constructor for class nl.uu.cs.aplib.utils.Time
 
timestamp - Variable in class eu.iv4xr.framework.mainConcepts.ObservationEvent.TimeStampedObservationEvent
 
timestamp - Variable in class eu.iv4xr.framework.mainConcepts.WorldEntity
Represent the last time the state of this entity is sampled.
timestamp - Variable in class eu.iv4xr.framework.mainConcepts.WorldModel
Represent the last time this WorldModel is updated with fresh sampling.
timestamp() - Method in class nl.uu.cs.aplib.multiAgentSupport.Message
Assign a time-stamp to this message.
timeStamp - Variable in class nl.uu.cs.aplib.multiAgentSupport.Message
 
TimeStampedObservationEvent() - Constructor for class eu.iv4xr.framework.mainConcepts.ObservationEvent.TimeStampedObservationEvent
 
TimeStampedObservationEvent(String) - Constructor for class eu.iv4xr.framework.mainConcepts.ObservationEvent.TimeStampedObservationEvent
Create a time-stamped observation-event with the given id.
TimeStampedObservationEvent(String, String) - Constructor for class eu.iv4xr.framework.mainConcepts.ObservationEvent.TimeStampedObservationEvent
Create a time-stamped observation-event.
toChar(Entity) - Method in class nl.uu.cs.aplib.exampleUsages.miniDungeon.MiniDungeon
 
toCommand(char) - Method in class nl.uu.cs.aplib.exampleUsages.miniDungeon.MiniDungeon
 
toggleBlockingOff(Obstacle) - Method in interface eu.iv4xr.framework.extensions.pathfinding.CanDealWithDynamicObstacle
Change the state of this obstacle to non-blocking.
toggleBlockingOn(Obstacle) - Method in interface eu.iv4xr.framework.extensions.pathfinding.CanDealWithDynamicObstacle
Change the state of this obstacle to blocking.
topMargin - Variable in class nl.uu.cs.aplib.exampleUsages.fiveGame.GameDisplay
 
toSolve(Predicate<Proposal>) - Method in class eu.iv4xr.framework.mainConcepts.TestGoal
Set the predicate which would serve as the predicate to solve.
toSolve(Predicate<Proposal>) - Method in class nl.uu.cs.aplib.mainConcepts.Goal
Set the predicate which would serve as the predicate to solve.
toSolve_(Predicate) - Method in class nl.uu.cs.aplib.mainConcepts.Goal
Set the predicate which would serve as the predicate to solve.
toString() - Method in class eu.iv4xr.framework.extensions.ltl.BasicModelChecker.MCStatistics
 
toString() - Method in class eu.iv4xr.framework.extensions.ltl.BasicModelChecker.Path
 
toString() - Method in class eu.iv4xr.framework.extensions.ltl.BoundedLTL.WitnessTrace
 
toString() - Method in class eu.iv4xr.framework.extensions.ltl.Buchi
 
toString() - Method in class eu.iv4xr.framework.extensions.ltl.gameworldmodel.GameWorldModel
 
toString() - Method in class eu.iv4xr.framework.extensions.ltl.gameworldmodel.GWObject
 
toString() - Method in class eu.iv4xr.framework.extensions.ltl.gameworldmodel.GWZone
 
toString() - Method in class eu.iv4xr.framework.extensions.ltl.LTL.And
 
toString() - Method in class eu.iv4xr.framework.extensions.ltl.LTL.Next
 
toString() - Method in class eu.iv4xr.framework.extensions.ltl.LTL.Not
 
toString() - Method in class eu.iv4xr.framework.extensions.ltl.LTL.Now
 
toString() - Method in class eu.iv4xr.framework.extensions.ltl.LTL.Or
 
toString() - Method in class eu.iv4xr.framework.extensions.ltl.LTL.Until
 
toString() - Method in class eu.iv4xr.framework.extensions.ltl.LTL.WeakUntil
 
toString() - Method in class eu.iv4xr.framework.extensions.pathfinding.LayeredAreasNavigation
 
toString() - Method in class eu.iv4xr.framework.extensions.pathfinding.Sparse2DTiledSurface_NavGraph.Tile
 
toString() - Method in class eu.iv4xr.framework.extensions.pathfinding.Sparse2DTiledSurface_NavGraph
 
toString() - Method in class eu.iv4xr.framework.mainConcepts.ObservationEvent.TimeStampedObservationEvent
 
toString() - Method in class eu.iv4xr.framework.mainConcepts.ObservationEvent
 
toString() - Method in class eu.iv4xr.framework.mainConcepts.ObservationEvent.VerdictEvent
 
toString() - Method in class eu.iv4xr.framework.mainConcepts.TestDataCollector.CoverageMap
 
toString() - Method in class eu.iv4xr.framework.mainConcepts.TestDataCollector.EventTrace
 
toString() - Method in class eu.iv4xr.framework.mainConcepts.TestDataCollector
 
toString() - Method in class eu.iv4xr.framework.mainConcepts.WorldEntity
 
toString() - Method in class eu.iv4xr.framework.spatial.IntVec2D
 
toString() - Method in class eu.iv4xr.framework.spatial.meshes.Face
 
toString() - Method in class eu.iv4xr.framework.spatial.meshes.Mesh
 
toString() - Method in class eu.iv4xr.framework.spatial.Vec3
 
toString() - Method in class nl.uu.cs.aplib.agents.PrologReasoner.Rule
 
toString() - Method in class nl.uu.cs.aplib.exampleUsages.fiveGame.FiveGame
 
toString() - Method in class nl.uu.cs.aplib.exampleUsages.miniDungeon.MiniDungeon.MiniDungeonConfig
 
toString() - Method in class nl.uu.cs.aplib.exampleUsages.miniDungeon.MiniDungeon
 
toString() - Method in class nl.uu.cs.aplib.mainConcepts.ProgressStatus
 
toString() - Method in class nl.uu.cs.aplib.utils.Pair
 
toString(ArrayList<Vec3>) - Method in class eu.iv4xr.framework.spatial.meshes.Face
 
toStringShort() - Method in class nl.uu.cs.aplib.exampleUsages.fiveGame.FiveGame
Produce a string summarizing the status of the game.
toStruct() - Method in class nl.uu.cs.aplib.agents.PrologReasoner.Rule
 
totalRuntime - Variable in class nl.uu.cs.aplib.mainConcepts.Action
 
toTile(Vec3) - Static method in class nl.uu.cs.aplib.exampleUsages.miniDungeon.testAgent.Utils
 
totInvocation() - Method in class nl.uu.cs.aplib.mainConcepts.Tactic
 
totRuntime() - Method in class nl.uu.cs.aplib.mainConcepts.Tactic
 
toWorldEntity(Entity) - Method in class nl.uu.cs.aplib.exampleUsages.miniDungeon.testAgent.MyAgentEnv
 
trace - Variable in class eu.iv4xr.framework.extensions.ltl.BoundedLTL
 
trace - Variable in class eu.iv4xr.framework.extensions.ltl.BoundedLTL.WitnessTrace
A list of "transition".
trace - Variable in class eu.iv4xr.framework.mainConcepts.TestDataCollector.EventTrace
 
traditionalAcceptingStates - Variable in class eu.iv4xr.framework.extensions.ltl.Buchi
 
transitions - Variable in class eu.iv4xr.framework.extensions.ltl.Buchi
 
transitionTo(int) - Method in class eu.iv4xr.framework.extensions.ltl.Buchi
Execute a transition to a new state.
TRAVEL - Enum constant in enum eu.iv4xr.framework.extensions.ltl.gameworldmodel.GWTransition.GWTransitionType
 
travelPreferrence - Variable in class eu.iv4xr.framework.extensions.pathfinding.SurfaceNavGraph
Specify preference when trying to find a path over the nav-graph.
travelTo(String) - Method in class eu.iv4xr.framework.extensions.ltl.gameworldmodel.GameWorldModel
 
treeClone() - Method in class eu.iv4xr.framework.extensions.ltl.Buchi
Construct a new Buchi that is a "clone" of this Buchi.
treeClone() - Method in class eu.iv4xr.framework.extensions.ltl.LTL.And
 
treeClone() - Method in class eu.iv4xr.framework.extensions.ltl.LTL.Next
 
treeClone() - Method in class eu.iv4xr.framework.extensions.ltl.LTL.Not
 
treeClone() - Method in class eu.iv4xr.framework.extensions.ltl.LTL.Now
 
treeClone() - Method in class eu.iv4xr.framework.extensions.ltl.LTL.Or
 
treeClone() - Method in class eu.iv4xr.framework.extensions.ltl.LTL
Make a clone of this LTL formula.
treeClone() - Method in class eu.iv4xr.framework.extensions.ltl.LTL.Until
 
treeClone() - Method in class eu.iv4xr.framework.extensions.ltl.LTL.WeakUntil
 
Triangle - Class in eu.iv4xr.framework.spatial
 
Triangle(Vec3, Vec3, Vec3) - Constructor for class eu.iv4xr.framework.spatial.Triangle
 
triggerArrived - Variable in class nl.uu.cs.aplib.agents.AutonomousBasicAgent
 
tripleNWSE - Static variable in class nl.uu.cs.aplib.exampleUsages.fiveGame.Strategies
 
tripleSouthNorth - Static variable in class nl.uu.cs.aplib.exampleUsages.fiveGame.Strategies
 
tripleSWNE - Static variable in class nl.uu.cs.aplib.exampleUsages.fiveGame.Strategies
 
tripleWestEast - Static variable in class nl.uu.cs.aplib.exampleUsages.fiveGame.Strategies
 
TRYIF(Predicate<State>, GoalStructure, GoalStructure) - Static method in class nl.uu.cs.aplib.AplibEDSL
If this goal becomes current, it will evaluate the current state.
turnNr - Variable in class nl.uu.cs.aplib.exampleUsages.miniDungeon.MiniDungeon
 
turnOffDebugInstrumentation() - Method in class nl.uu.cs.aplib.mainConcepts.Environment
 
turnOnDebugInstrumentation() - Method in class nl.uu.cs.aplib.mainConcepts.Environment
To turn on debug-instrumentation facility.
txtCharSize - Variable in class nl.uu.cs.aplib.exampleUsages.fiveGame.GameDisplay
 
txtCharSize - Variable in class nl.uu.cs.aplib.exampleUsages.miniDungeon.DungeonApp
 
ty - Variable in class nl.uu.cs.aplib.exampleUsages.fiveGame.FiveGame.RandomPlayer
 
type - Variable in class eu.iv4xr.framework.extensions.ltl.gameworldmodel.GWObject
 
type - Variable in class eu.iv4xr.framework.extensions.ltl.gameworldmodel.GWTransition
 
type - Variable in class eu.iv4xr.framework.mainConcepts.WorldEntity
The type-name of the entity, e.g.
type - Variable in class nl.uu.cs.aplib.exampleUsages.miniDungeon.Entity
 
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All Classes|All Packages|Constant Field Values|Deprecated API|Serialized Form