Index
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O
- objectlinks - Variable in class eu.iv4xr.framework.extensions.ltl.gameworldmodel.GameWorldModel.GameWorldModelBase
- objectlinks - Variable in class eu.iv4xr.framework.extensions.ltl.gameworldmodel.GameWorldModel
- objects - Variable in class eu.iv4xr.framework.extensions.ltl.gameworldmodel.GameWorldModel.GameWorldModelBase
- objects - Variable in class eu.iv4xr.framework.extensions.ltl.gameworldmodel.GWState
-
The objects in the game.
- ObservationEvent - Class in eu.iv4xr.framework.mainConcepts
-
Observation-events represent observations that a test-agent (
TestAgent
) collects. - ObservationEvent() - Constructor for class eu.iv4xr.framework.mainConcepts.ObservationEvent
- ObservationEvent(String) - Constructor for class eu.iv4xr.framework.mainConcepts.ObservationEvent
-
Create an observation-event with the given family-name.
- ObservationEvent.CoveragePointEvent - Class in eu.iv4xr.framework.mainConcepts
-
When performing a series of tests, we usually want to know how 'complete' the tests were.
- ObservationEvent.ScalarTracingEvent - Class in eu.iv4xr.framework.mainConcepts
-
This event is used to record a vector of (p,vs) where p is an agent's current position and vs is a bunch of scalar-values, organized as name-value pairs.
- ObservationEvent.TimeStampedObservationEvent - Class in eu.iv4xr.framework.mainConcepts
-
This class is used to represent observation-events that need to be time-stamped.
- ObservationEvent.VerdictEvent - Class in eu.iv4xr.framework.mainConcepts
-
When a test-agent interacts with a system-under-test, it will want to report things that meet its expectations, as well as things that violate its expectations (and may thus imply bugs).
- observe(String) - Method in class eu.iv4xr.framework.environments.W3DEnvironment
-
Send a command to the real environment that will cause it to send back what the agent of the given id observes in the real environment.
- observe(String) - Method in class eu.iv4xr.framework.mainConcepts.Iv4xrEnvironment
-
You should implement this method.
- observe(String) - Method in class nl.uu.cs.aplib.environments.ConsoleEnvironment
- observe(String) - Method in class nl.uu.cs.aplib.environments.NullEnvironment
- observe(String) - Method in class nl.uu.cs.aplib.exampleUsages.fiveGame.FiveGameEnv
- observe(String) - Method in class nl.uu.cs.aplib.exampleUsages.miniDungeon.testAgent.MyAgentEnv
-
Observing does not advance the game turn.
- observe(String) - Method in class nl.uu.cs.aplib.mainConcepts.Environment
-
Ask the real environment to return an observation (the state of the real environment) from the perspective of the invokerId.
- OBSERVE_CMDNAME - Static variable in class eu.iv4xr.framework.environments.W3DEnvironment
- obstacle - Variable in class eu.iv4xr.framework.spatial.Obstacle
- Obstacle<T> - Class in eu.iv4xr.framework.spatial
- Obstacle(T) - Constructor for class eu.iv4xr.framework.spatial.Obstacle
-
Wrap the given o as an Obstacle, marked initially as non-blocking.
- obstacles - Variable in class eu.iv4xr.framework.extensions.pathfinding.SimpleNavGraph
- obstacles - Variable in class eu.iv4xr.framework.extensions.pathfinding.Sparse2DTiledSurface_NavGraph
- occupied - Static variable in class nl.uu.cs.aplib.exampleUsages.fiveGame.Strategies
-
occupied(Ty,X,Y): square (X,Y) is occupied by a piece of type Ty (which can be a blocker).
- omegaAcceptingStates - Variable in class eu.iv4xr.framework.extensions.ltl.Buchi
- on(Object...) - Method in class nl.uu.cs.aplib.agents.PrologReasoner.PredicateName
- on(Function<AgentSt, QueryResult>) - Method in class nl.uu.cs.aplib.mainConcepts.Action
-
Set the given query function as the guard of this Action.
- on(Function<AgentSt, QueryResult>) - Method in class nl.uu.cs.aplib.mainConcepts.Tactic.PrimitiveTactic
- on_(Predicate<AgentSt>) - Method in class nl.uu.cs.aplib.mainConcepts.Action
-
Set the given predicate as the guard of this Action.
- on_(Predicate<AgentSt>) - Method in class nl.uu.cs.aplib.mainConcepts.Tactic.PrimitiveTactic
-
Set the given predicate as the guard of the Action that underlies this PrimitiveTactic.
- one() - Static method in class eu.iv4xr.framework.spatial.Vec3
- or(String...) - Static method in class nl.uu.cs.aplib.agents.PrologReasoner
-
Construct a string representing the prolog-term "(t1; t2; ...)", which denotes the disjunction of the composing terms.
- Or() - Constructor for class eu.iv4xr.framework.extensions.ltl.LTL.Or
- oracle - Variable in class eu.iv4xr.framework.mainConcepts.TestGoal
- oracle(TestAgent, Function<Proposal, ObservationEvent.VerdictEvent>) - Method in class eu.iv4xr.framework.mainConcepts.TestGoal
-
Specify the test-oracle associated with for this TestGoal.
- oracle(Function<Proposal, ObservationEvent.VerdictEvent>) - Method in class eu.iv4xr.framework.mainConcepts.TestGoal
-
Specify the test-oracle associated with for this TestGoal.
- oracle_(TestAgent, Function<Object, ObservationEvent.VerdictEvent>) - Method in class eu.iv4xr.framework.mainConcepts.TestGoal
-
Specify the test-oracle associated with for this TestGoal.
- origin() - Method in class eu.iv4xr.framework.spatial.Line
- origSpriteWidth - Variable in class nl.uu.cs.aplib.exampleUsages.miniDungeon.DungeonApp
-
The size of each sprite in the sprite-image, e.g.
- OTHER - Enum constant in enum eu.iv4xr.framework.extensions.pathfinding.SurfaceNavGraph.VertexType
- owner - Variable in class nl.uu.cs.aplib.mainConcepts.SimpleState
-
A pointer to the agent that owns this state.
- owner() - Method in class nl.uu.cs.aplib.mainConcepts.SimpleState
- owningTestAgent - Variable in class eu.iv4xr.framework.mainConcepts.TestGoal
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