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O

objectlinks - Variable in class eu.iv4xr.framework.extensions.ltl.gameworldmodel.GameWorldModel.GameWorldModelBase
 
objectlinks - Variable in class eu.iv4xr.framework.extensions.ltl.gameworldmodel.GameWorldModel
 
objects - Variable in class eu.iv4xr.framework.extensions.ltl.gameworldmodel.GameWorldModel.GameWorldModelBase
 
objects - Variable in class eu.iv4xr.framework.extensions.ltl.gameworldmodel.GWState
The objects in the game.
ObservationEvent - Class in eu.iv4xr.framework.mainConcepts
Observation-events represent observations that a test-agent (TestAgent) collects.
ObservationEvent() - Constructor for class eu.iv4xr.framework.mainConcepts.ObservationEvent
 
ObservationEvent(String) - Constructor for class eu.iv4xr.framework.mainConcepts.ObservationEvent
Create an observation-event with the given family-name.
ObservationEvent.CoveragePointEvent - Class in eu.iv4xr.framework.mainConcepts
When performing a series of tests, we usually want to know how 'complete' the tests were.
ObservationEvent.ScalarTracingEvent - Class in eu.iv4xr.framework.mainConcepts
This event is used to record a vector of (p,vs) where p is an agent's current position and vs is a bunch of scalar-values, organized as name-value pairs.
ObservationEvent.TimeStampedObservationEvent - Class in eu.iv4xr.framework.mainConcepts
This class is used to represent observation-events that need to be time-stamped.
ObservationEvent.VerdictEvent - Class in eu.iv4xr.framework.mainConcepts
When a test-agent interacts with a system-under-test, it will want to report things that meet its expectations, as well as things that violate its expectations (and may thus imply bugs).
observe(String) - Method in class eu.iv4xr.framework.environments.W3DEnvironment
Send a command to the real environment that will cause it to send back what the agent of the given id observes in the real environment.
observe(String) - Method in class eu.iv4xr.framework.mainConcepts.Iv4xrEnvironment
You should implement this method.
observe(String) - Method in class nl.uu.cs.aplib.environments.ConsoleEnvironment
 
observe(String) - Method in class nl.uu.cs.aplib.environments.NullEnvironment
 
observe(String) - Method in class nl.uu.cs.aplib.exampleUsages.fiveGame.FiveGameEnv
 
observe(String) - Method in class nl.uu.cs.aplib.exampleUsages.miniDungeon.testAgent.MyAgentEnv
Observing does not advance the game turn.
observe(String) - Method in class nl.uu.cs.aplib.mainConcepts.Environment
Ask the real environment to return an observation (the state of the real environment) from the perspective of the invokerId.
OBSERVE_CMDNAME - Static variable in class eu.iv4xr.framework.environments.W3DEnvironment
 
obstacle - Variable in class eu.iv4xr.framework.spatial.Obstacle
 
Obstacle<T> - Class in eu.iv4xr.framework.spatial
 
Obstacle(T) - Constructor for class eu.iv4xr.framework.spatial.Obstacle
Wrap the given o as an Obstacle, marked initially as non-blocking.
obstacles - Variable in class eu.iv4xr.framework.extensions.pathfinding.SimpleNavGraph
 
obstacles - Variable in class eu.iv4xr.framework.extensions.pathfinding.Sparse2DTiledSurface_NavGraph
 
occupied - Static variable in class nl.uu.cs.aplib.exampleUsages.fiveGame.Strategies
occupied(Ty,X,Y): square (X,Y) is occupied by a piece of type Ty (which can be a blocker).
omegaAcceptingStates - Variable in class eu.iv4xr.framework.extensions.ltl.Buchi
 
on(Object...) - Method in class nl.uu.cs.aplib.agents.PrologReasoner.PredicateName
 
on(Function<AgentSt, QueryResult>) - Method in class nl.uu.cs.aplib.mainConcepts.Action
Set the given query function as the guard of this Action.
on(Function<AgentSt, QueryResult>) - Method in class nl.uu.cs.aplib.mainConcepts.Tactic.PrimitiveTactic
 
on_(Predicate<AgentSt>) - Method in class nl.uu.cs.aplib.mainConcepts.Action
Set the given predicate as the guard of this Action.
on_(Predicate<AgentSt>) - Method in class nl.uu.cs.aplib.mainConcepts.Tactic.PrimitiveTactic
Set the given predicate as the guard of the Action that underlies this PrimitiveTactic.
one() - Static method in class eu.iv4xr.framework.spatial.Vec3
 
or(String...) - Static method in class nl.uu.cs.aplib.agents.PrologReasoner
Construct a string representing the prolog-term "(t1; t2; ...)", which denotes the disjunction of the composing terms.
Or() - Constructor for class eu.iv4xr.framework.extensions.ltl.LTL.Or
 
oracle - Variable in class eu.iv4xr.framework.mainConcepts.TestGoal
 
oracle(TestAgent, Function<Proposal, ObservationEvent.VerdictEvent>) - Method in class eu.iv4xr.framework.mainConcepts.TestGoal
Specify the test-oracle associated with for this TestGoal.
oracle(Function<Proposal, ObservationEvent.VerdictEvent>) - Method in class eu.iv4xr.framework.mainConcepts.TestGoal
Specify the test-oracle associated with for this TestGoal.
oracle_(TestAgent, Function<Object, ObservationEvent.VerdictEvent>) - Method in class eu.iv4xr.framework.mainConcepts.TestGoal
Specify the test-oracle associated with for this TestGoal.
origin() - Method in class eu.iv4xr.framework.spatial.Line
 
origSpriteWidth - Variable in class nl.uu.cs.aplib.exampleUsages.miniDungeon.DungeonApp
The size of each sprite in the sprite-image, e.g.
OTHER - Enum constant in enum eu.iv4xr.framework.extensions.pathfinding.SurfaceNavGraph.VertexType
 
owner - Variable in class nl.uu.cs.aplib.mainConcepts.SimpleState
A pointer to the agent that owns this state.
owner() - Method in class nl.uu.cs.aplib.mainConcepts.SimpleState
 
owningTestAgent - Variable in class eu.iv4xr.framework.mainConcepts.TestGoal
 
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